Thursday 25 April 2013

Procedural Tree Bark Tests

Trying to find ways to texture trees that will look nice for the film but not require loads of giant texture maps so I've been playing around with procedural texturing.

Here's a few early examples using the wood texture node that comes with Maya.

Really pleased with the outcome here.


I think i'll  even be able to get moss growing on the trees using this method.






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